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Chapter 585



Chapter 585: Sargas

The time had come for the more heart-wrenching part of this build when he finished he finally finished the ghostly cuirass. Because of their unique nature, he had to remove Tisiphone’s Revenge from the Wyvern Cuirass to use the enchantment it again.

The blacksmith knew how to do it and it was quite simple. To remove the enchantment, he just had to forge out the Sigil on the chest plate. Although it would not destroy the item, it would leave the Wyvern Cuirass unable to be enchanted ever again.

It would return to the way it had been before, unable to be improved. It was a shame, but Seth couldn’t get around it, that it was time for a change. The Wyvern Set would still be good enough to give someone else to wear.

Seth’s hammer was filled with a slight regret as he started to forge his mana into the and remove the Sigil of Tisiphone. The pair of abstract wings became more and more blurry until they could be no longer recognized.

The enchantments that looked like winding snakes stayed and couldn’t be removed, making it impossible to add any enchantment onto the cuirass ever again. With the Sigil defaced on the item, the enchantment was no longer grayed out in his enchantment catalog.

He had just unlocked it again, only to immediately start working on the soul armament. Using the soul graver he transferred the abstract image of a pair of wings over onto the ghostly mirror image of the new cuirass.

Just being glad that this wasn’t a blessing and he wouldn’t have to face the presence of Tisiphone as he engraved her Sigil a second time, he quickly finished the enchantment. Like before, tendrils like winding snakes encroached on the whole soul armaments as the divine enchantment took effect.

Despite knowing how its done, Seth spat out a sigh of relief when he saw everything working. After all, this was his first time undoing an Olympian enchantment and redoing it somewhere else.

All that was left, was to infuse the soul into the item and have the waters of Styx do their work.

The proficiency gain had really fallen drastically after both and had become level 7. At this rate, there was no telling how much he would have to craft to become a master.

With this last addition, his Dexterity had reached 199 points. He guessed that ge would gain another title once it reached the 200. He could have used one of the two attribute points he had earned, but he saved it. Since he was getting 1 bonus point on every attribute when he finished a legendary item, he would be able to gain a second title after he finished all armor parts.

After checking his own stats, he finally took the black, shiny cuirass from the water and looked at it with his .

<>

Legendary

Scorpio Set 1/X

Phys. Def.: 6500

Mag: Def: 7400

Durability: 6666

1. 80% Damage Negation

2. Complete Weapon Damage Negation

3. +35% Spell Damage

4. +20% Damage in the Dark

5. +25 Agility

6. +5% Movement Speed

7. +40% Damage Reflection

8. +65 Endurance

9. Passive Skill: Shieldwarrior’s Constitution

10. Passive Skill: Apollo’s Shield

11. Passive Skill: Tisiphone’s Mirror

12. Active Skill: Self-Immolation

Set Effects: To be updated.

Third part of a celestial set, planned and crafted by the gifted hands of Craftsman Smith.

Using divine and legendary materials, coupled with godly and demonic powers he created a piece

that is seeking its equal. The nigh invincibility the armor grants is further augmented by some mystic means making it a bulwark that will hardly allow the wearer to die.

Nobody would want to attack this thorny defense.

Requirements: Seth Smith >

The first thing he noticed was how his Shield enchantment was not among the effects stated in the description. This probably had to do with the last notification he got, so he decided to keep looking into it.

After checking all the skills that were added it seemed like the shield enchantment had simply seeped into most of them. The first one was Shieldwarrior’s Constitution, which probably came from the Shieldmaiden’s Soul.

Wearing a shield will automatically create a barrier with the durability and defense of the shield around the user.

All basic defenses of shields and barriers are 15% stronger.

Basic Attack Power improves by 5% when a shield is equipped.>

Seth was pretty sure that this was a standard skill for people with a warrior class that specialized in fighting with a shield and another weapon. Except for the barrier, which was most likely the effect of his enchantments.

The next one was obviously the aspect of Apollo he had been aiming for, but it had also taken in some of the effects of the shield enchantments and maybe the soul.

Defense is increased by 10% when protecting others. 20% if they are strangers, refugees, or the young.

When protecting others Apollo’s Shield will immediately generate a barrier with the user’s average defense in front of the user and those he is protecting. Duration: 30sec, Cool Down: 2 Minutes>

Not only did it passively improve the defense, but also granted a timed barrier effect. This could come in handy, on one of those rare occasions when Seth decided to play the hero.

Tisiphone’s Mirror had slightly changed compared to the time when it was on the wyvern cuirass. Was this the effect of the Shieldmaiden’s Soul?

Punishment is due.

50% of incoming damage will be reflected onto the attacker.

75% Chance to cause either Disease or Illness

A chance to cause Torturing Madness when special conditions are met.>

Before it would reflect 50% of suffered damage as retribution. The description changed by only a few words, but this slight change had huge effects. Incoming meant, that it was reflected before the other armor effects would negate or weaken it.

Tisiphone’s Mirror was now the same as damage reflection, but he had no idea which had priority, The two effects wouldn’t act at the same time. The question was, would Tisiphone’s reflect 50% first and Damage Reflection 40% of what was left? Or was it the other way around?

Either way, he would enjoy 70-75% damage reflection before anything was even processed by the armor. Thinking about this, and taking the other effects into account, he thought that the item description was almost making light of the armor.

After all, there was still the skill of Self-Immolation, which was pretty much how it was described.

Raise overall Defense by 3X by burning resources.>

Seth wore the armor and tested it to gain a better understanding. He came to the conclusion that this would have been a great skill for something like a magician with generally low defense. This skill mostly depended on one’s resources and how much one was willing to pay.

Since Stamina and Mental Strength were hidden stats, Seth used his mana to test it. He paid 30 mana, which burned away at 5 mana per second, in exchange he gained 90 points in magic and physical defense for 126 seconds. 2 minutes, and the time it took to burn the mana.

He was able to technically buy slightly more duration by paying a lot. In general, he would not have to use this skill, thanks to the armor. But there were definitely places where it would come in handy, especially as it tied it with the other skills of the cuirass.

Overall Defense would be directly added to his average defense. He currently had over 5000 mana without the improvements of items, thanks to the augmentation from his second class. If he really went strong, he could improve by a lot and still have mana to fight.

And this was only judging on mana. He still had other resources he could burn in case of an emergency.

All this meant was that he was satisfied with everything. He was really proud of the Sargas, even though he still didn’t know where the system was pulling these names from. He stretched and got back to work.

The day was still relatively young and the outcome of the cuirass had greatly motivated him to continue.


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